Bitmap.this

Creates a Bitmap from borrowed memory.

  1. this(vec2i dimension)
  2. this(T* data, vec2i dimension, ptrdiff_t stride)
    struct Bitmap(T)
    nothrow nothrow
    this
    (
    T* data
    ,
    vec2i dimension
    ,
    ptrdiff_t stride
    )
  3. this(T* data, vec2i dimension)
  4. this(AlignedBuffer!ubyte buffer, vec2i dimension)

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