Redirects OpenGL debug output to the Logger. You still has to use glDebugMessageControl to set which messages are emitted. For example, to enable all messages, use: glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, null, GL_TRUE);
See Implementation
Redirects OpenGL debug output to the Logger. You still has to use glDebugMessageControl to set which messages are emitted. For example, to enable all messages, use: glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, null, GL_TRUE);