gfm ~master (2021-03-12T16:19:32Z)
Home
Dub
Repo
Triangle.computeNormal
gfm
math
shapes
Triangle
struct
Triangle
(T, int N)
@
nogc
pure const nothrow
static if
(
N == 3 && isFloatingPoint!T
)
Vector
!(
T
, 3)
computeNormal
(
)
Return Value
Type:
Vector
!(
T
, 3)
Triangle normal.
Meta
Source
See Implementation
gfm
math
shapes
Triangle
aliases
point_t
functions
area
computeNormal
signedArea
variables
a
b
c