gfm v1.1.3 (2014-06-18T21:14:08Z)
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reflect
gfm
math
vector
3D reflect, like the GLSL function.
pure nothrow
Vector
!(
T
, 3u)
reflect
(
T
)
(
const
Vector
!(
T
, 3u)
a
,
const
Vector
!(
T
, 3u)
b
)
Return Value
Type:
Vector
!(
T
, 3u)
a reflected by normal b.
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3D reflect, like the GLSL function.