- ~this~this() 
- Undocumented in source. 
- closevoid close() 
- Releases the OpenGL texture resource. 
- usevoid use(int textureUnit) 
- Use this texture, binding it to a texture unit. 
- unusevoid unuse() 
- getParamint getParam(GLenum paramName) 
- getLevelParamint getLevelParam(GLenum paramName, int level) 
- setBaseLevelvoid setBaseLevel(int level) 
- Sets the texture base level. 
- setMaxLevelvoid setMaxLevel(int level) 
- Sets the texture maximum level. 
- setMinLODvoid setMinLOD(float lod) 
- Sets the texture minimum LOD. 
- setMaxLODvoid setMaxLOD(float lod) 
- Sets the texture maximum LOD. 
- setLODBiasvoid setLODBias(float lodBias) 
- Sets the texture LOD bias. 
- setWrapSvoid setWrapS(GLenum wrapS) 
- Sets the wrap mode for 1st texture coordinate. 
- setWrapTvoid setWrapT(GLenum wrapT) 
- Sets the wrap mode for 2nd texture coordinate. 
- setWrapRvoid setWrapR(GLenum wrapR) 
- Sets the wrap mode for 3rd texture coordinate. 
- setMinFiltervoid setMinFilter(GLenum minFilter) 
- Sets the texture minification filter mode. 
- setMagFiltervoid setMagFilter(GLenum magFilter) 
- Sets the texture magnification filter mode. 
- setMaxAnisotropyvoid setMaxAnisotropy(float f) 
- Sets the texture anisotropic filter level.
 If texture anisotropy isn't supported, fail silently. 
- getTexImagevoid getTexImage(int level, GLenum format, GLenum type, void* data) 
- handleGLuint handle() 
- targetGLuint target() 
- Undocumented in source. Be warned that the author may not have intended to support it. 
- generateMipmapvoid generateMipmap() 
- Regenerates the mipmapped levels. 
- _targetGLuint _target; 
- Undocumented in source. 
Wrapper for 1D texture.