Creates a SDL renderer which targets a window.
Create a software renderer which targets a surface.
Clear the current rendering target with the drawing color.
Releases the SDL ressource.
Blit a rectangle from a texture.
Draw a line.
Draw several lines at once.
Draw a point.
Draw several point at once.
Draw a rectangle outline.
Draw a filled rectangle.
Update the screen with rendering performed.
Sets SDL blend mode.
Sets the color used for drawing operations.
Sets the window drawing area.
Sets the whole window as drawing area.
SDL Renderer wrapper.