gfm v1.1.3 (2014-06-18T21:14:08Z)
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SDL2Texture.this
gfm
sdl2
texture
SDL2Texture
Creates a SDL Texture for a specific renderer, from an existing surface.
this
(SDL2Renderer renderer, uint format, uint access, int width, int height)
this
(SDL2Renderer renderer, SDL2Surface surface)
class
SDL2Texture
this
(
SDL2Renderer
renderer
,
SDL2Surface
surface
)
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SDL2Texture
constructors
this
destructors
~this
functions
access
close
format
height
setAlphaMod
setBlendMode
setColorMod
width
variables
_handle
Creates a SDL Texture for a specific renderer, from an existing surface.