- isButtonPressed
bool isButtonPressed(int mask)
- position
SDL_Point position()
- updateButtons
void updateButtons(const(SDL_MouseButtonEvent)* event)
Undocumented in source. Be warned that the author may not have intended to support it.
- updateMotion
void updateMotion(const(SDL_MouseMotionEvent)* event)
Undocumented in source. Be warned that the author may not have intended to support it.
- updateWheel
void updateWheel(const(SDL_MouseWheelEvent)* event)
Undocumented in source. Be warned that the author may not have intended to support it.
- wheelDeltaX
int wheelDeltaX()
- wheelDeltaY
int wheelDeltaY()
- x
int x()
- y
int y()
Holds SDL mouse state.