gfm v2.0.11 (2015-02-12T17:50:21Z)
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Plane.this
gfm
math
shapes
Plane
Create from a point and a normal.
this
(vec4!T abcd)
this
(vec3!T origin, vec3!T normal)
struct
Plane
(T)
@
nogc
pure nothrow
this
(
vec3
!
T
origin
,
vec3
!
T
normal
)
if
(
isFloatingPoint
!
T
)
this
(vec3!T A, vec3!T B, vec3!T C)
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Create from a point and a normal.