Frustum.contains

Point vs frustum intersection.

  1. bool contains(vec3!T point)
    struct Frustum(T)
    @nogc pure const nothrow
    bool
    contains
    if (
    isFloatingPoint!T
    )
  2. int contains(Sphere!(T, 3) sphere)
  3. int contains(box3!T box)
  4. enum int LEFT;
  5. enum int RIGHT;
  6. enum int TOP;
  7. enum int BOTTOM;
  8. enum int NEAR;
  9. enum int FAR;

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