gfm v6.2.8 (2017-06-07T21:06:48Z)
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Triangle.computeNormal
gfm
math
shapes
Triangle
struct
Triangle
(T, int N)
@
nogc
pure const nothrow
static if
(
N == 3 && isFloatingPoint!T
)
Vector
!(
T
, 3)
computeNormal
(
)
Return Value
Type:
Vector
!(
T
, 3)
Triangle normal.
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