gfm ~master (2021-03-12T16:19:32Z)
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Matrix.rotateY
gfm
math
matrix
Matrix
Rotate along Y axis
struct
Matrix
(T, int R, int C)
static if
(
isSquare && (R == 3 || R == 4) && isFloatingPoint!T
)
alias
rotateY
=
rotateAxis
!(
2
,
0
)
Return Value
rotation matrix along axis Y
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Rotate along Y axis